MaNGOS 0.12 oraz obsługa klienta

Zaczęty przez Nolt, Grudzień 26, 2008, 15:23:59 pm

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Kamien milowy MaNGOS'a 0.12 jest już dostępny. Dodatkowo nowa wersja obsługuje klienta Kod źródłowy możemy pobrać za pomocą GIT:

Niżej zamieszczam informacje o zmianach w MaNGOS 0.12:
Cytat: Game Features ====

* Added: Support for different difficult instances, proper instances reset and proper group/player binding to instances.
* Added: Support for arena system.
* Added: Support for declined names (with Cyrillic client).
* Added: Support for auction pending mail and 1 hour delay in money delivery to owner.
* Added: Support for possibility reject warlock's player summon by targeted player.
* Added: Support for talent based pet auras.
* Added: Support for auto-reward quests.
* Added: Support for trap arming delay in combat state.
* Added: Support for show enchantment item effect on login screen.
* Added: Support for restoration buff in battlegrounds.
* Added: Support for dependent spell disabling (instead removing) at talent reset until talent re-learning.
* Added: Support for guild/arena team leaders delete protection.
* Added: Support for areatrigger scripting.
* Added: Support for honor rewards from quests.
* Added: Support for realmd reconnect from login character list.
* Added: Support for configurable assistance aggro delaying.
* Improved: Better duels work.
* Improved: Improvements in battleground system work including really instancing battlegrounds.
* Improved: Better support game localization for players and GMs.
* Improved: More server-side re-checks for client side primary checked data for prevent cheating.
* Improved: Player can't dodge attack from behind.
* Improved: Correctly animate eating/drinking in cases sitting at chairs/etc.
* Improved: Better guardians related functionality work.
* Improved: Expected instant logout in taxi flight at logout request.
* Improved: Re-implement raid ready check code.
* Improved: Select fishing bobber activating time in more standard way.
* Improved: Better random/waypoint creature movement work including fly case.
* Improved: Evade distance is now based on the distance from the position that the creature was at when it entered combat.
* Improved: Implemented further support for contested guards.
* Improved: Show available daily quests at map as blue marks.
* Improved: Limit distance for listen say/yell text.
* Improved: Removed dismount at login hack that now unneeded.
* Improved: Better support for low character experience gain in group with high character.
* Improved: Default behavior of pets for creatures changed to REACT_DEFENSIVE.
* Improved: Better work with combo points on miss/parry/immune.
* Improved: Allow have team dependent graveyards at entrance map for instances.
* Improved: Allowed switching INVTYPE_HOLDABLE items during combat.
* Improved: Make flying creatures fall on ground when killed.
* Improved: More correct way of calculating fall damage by using fall distance and not fall time.
* plus lots of fixes for auras, effects, spells, talents, and more.

==== Server Features ====

* Added: Support for load and use multiply DBC locales data at server.
* Added: Store in `spell_chain` additional spell dependences from another spell chain for learning possibility checks.
* Added: New chat command for reload settings from mangosd.conf file without server restart need.
* Added: Set icon for realmd/mangosd binaries at Windows build.
* Added: Start use Adaptive Communication Environment (ACE) framework v.5.6.6 in server network code.
* Added: Migrate from SVN to GIT repository for project sources store.
* Added: Script name indexing for creature, gameobject, item, areatrigger and instance script.
* Added: The possibility to use custom process return values.
* Improved: More DB tables loading at server startup and less unneeded DB access in server work time.
* Improved: Console support for chat like commands features. Merge chat/console command list to single.
* Improved: Implement possibility output detailed and DB error log messages from scripting code.
* Improved: Better localization support for DB scripts and scripting library.
* Improved: Referenced loot data moved to new table for better sharing like data from other loot tables.
* Improved: Prevent overwriting realmd.conf and mangosd.conf on make install at Unix/Linux.
* Improved: Update Visual Leak Detector lib to Version 1.9g (beta).
* Improved: New revisions numbering and sql updates names scheme with tools support used after switch to GIT.
* Improved: Use DBC data for creating initial character items.

==== Statistics ====
* Fixed Bugs: many
* Total number of changes: 731 (323 in git)

Aby serwer był kompatybilny z obsługiwaną wersją klienta wymagane jest wypakowanie plików dbc, maps oraz vmaps oraz przekonwertować postacie oraz przedmioty wymagane jest wypakowanie tych plików do bazy:

- 2008_12_22_18_characters_characters.sql
- 2008_12_22_19_characters_item_instance.sql

Więcej info znajdziecie na oficjalnej stronie projektu MaNGOS:
nie udzielam pomocy poza forum i na PW

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